Hi there! My name is Dylan Fitzpatrick, I'm a passionate Technical Game Designer, and I am open to game design opportunities from January 2021!
I am an invested problem solver with the ambition to become a Game Designer within the AAA industry.
I enjoy working as a Technical Designer, which means being the communication bridge between other designers and programmers, following the development of tools, prototyping game features... Solving creative and technical problems. I am happy supporting and empowering my team!
The biggest reward for me is when I make my colleague's jobs easier and more fun.
I feel really comfortable with 3C Design, but I am familiar with any Game Design task. My technical background has enabled me to get a more rational approach to Game Design. I can design, prototype and document game features... and I love doing it!
I have a Game Design & Management bachelor's degree as well as a Game Programming & Management master's degree from Supinfogame - Rubika, the leading game development school in France.
As I am very passionate about Game Design & problem solving, I chose to pursue a Game Programming Master's Degree in order to develop my technical skills and become a more proactive Game Designer.
I am currently working as World Designer Intern at Ubisoft Annecy on the very exciting Riders Republic game, which will come out on the 25th of February in 2021.
I am fully bilingual (English & French) - I was lucky enough to grow up with two families - an Irish and a French one.
I am also a full band musician (guitar, drums, bass, vocals) and need to play & compose music to feel good!
I would be more than happy to discuss any job opportunities or even game design with you!
+33 6 35 45 81 56
Annecy, France (willing to relocate)
You can view/download my CV here.